c# - Developing in Unity with XR Ray Interactable, selected objects can't be detected in different function within same script - Stack Overflow
Por um escritor misterioso
Last updated 11 junho 2024
This is my current script to hide a selected object with a press of a button (UI). The button has an onClick function assigned to Hide() and the SelectObject function is assigned to the object Select
Unity 2020.1.0
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