Cities: Skylines 2 developer warns of potential performance issues at launch
Por um escritor misterioso
Last updated 02 junho 2024
The sequel to the excellent Cities: Skylines looks quite spectacular in its pre-launch trailers. That level of graphical fidelity means you'll require some beefy hardware. In June,
The sequel to the excellent Cities: Skylines looks quite spectacular in its pre-launch trailers. That level of graphical fidelity means you'll require some beefy hardware. In June
The sequel to the excellent Cities: Skylines looks quite spectacular in its pre-launch trailers. That level of graphical fidelity means you'll require some beefy hardware. In June
Cities: Skylines 2 Review: Its promise is overshadowed by its technical problems
The latest Cities: Skylines II dev diary takes a look at its in-game camera and Photo Mode - Neowin
Cities: Skylines 2 devs may as well be asking people not to play it at launch
Behind the Scenes #2: Editor
Cities: Skylines 2 might have performance issues on release, developer admits
Cities: Skylines 2 devs considered release delay to boost performance, but decided it's not a dealbreaker
Paradox Interactive Warns Of Cities Skyline 2 Performance Issues Ahead Of Launch - GameSpot
Does Cities: Skylines 2 Have Mod Support on PC and Consoles?
Cities: Skylines 2 Dev Admits Performance Issues, Will Launch the Game Anyway - IGN
Cities: Skylines 2 developers warn players of performance issues ahead of release - Dot Esports
Cities: Skylines II runs horribly, a deep dive explains why
Cities Skylines 2 DLC delayed as CO identifies 100 different bugs
Dangerous mods in Cities: Skylines
Cities: Skylines 2 studio promises performance issues can and will be fixed: 'We want to assure you that the issues are not deeply rooted in the game's foundation
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